Respecifying Ray Tracing

A three-part reassessment of Renaissance techniques for modern digital synthesis. This series bridges the gap between historical perspectival geometry and the contemporary ray tracing pipeline.

Path Tracing

SPP
Fig. 7: Real-time Path Tracing: Progressive Synthesis.

References

  1. Taichi.js Cornell Box Playground
  2. Painless WebGPU Programming with Taichi.js